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When the new war was brewing, the Chairman of the Council of Caracacy declared spirts Deathtones. A Deathtone is a deadly spirit. When you look at one, you become one.
The Council of Caracacy said that the people of NakoDambii would be banned from entering the city of Caracacy. Then, war was declared. The Caranak War began. Innocent people, mostly peasants fled west, to the Aldareil Walls. The Ocean of Aldareil would take them to the Island of Locus, and there, they would be safe. Caracacy was running out of soliders, and soon became weakened by their one strength: A large empire. They owned most of the Solei Land. And they didn't have any warriors for combat. The Spirits of Solei wanted to flee too, but they did not have anywhere to escape to.
They had the Laskarei Mountains, but those were dangorous lands. They ancient Ice Dragon; Albarine lay in the Alps of Wesken. And the true Deathtone spririts inhabited the Crielal Forests. There were five major Crielal Forests:
Gimbral, Alintal, Jinovel, Halintaa, and Sulkrep.
Gimbral:
The Forest of no Land. Infested with elves from the North Skies of Hinnlill. Dark Elves.
Alintal:
The Forest of no speech. Covered with wild Imps from the Tree of Crem. Spirit Imps.
Jinovel:
The Forest of a Linop. Where the Demons Stalked after the Order of Sanai. Also where the Ice Dragon Albarine lay.
Halintaa:
The safest of them all. The Forest of a Coward.
and...
Sulkrep:
The Forest of Deathtoners. Where the Deathtone Spirits inhabit. Most dangorous of all.
The spirts were headed for Halintaa. But they expected somthing different than what they found.
- by Xx-Kumi-Saki-Kun-xX |
- Fiction
- | Submitted on 06/14/2011 |
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- Title: NakoDambii Fable II
- Artist: Xx-Kumi-Saki-Kun-xX
- Description:
- Date: 06/14/2011
- Tags: nakodambii fable
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