General statistics:
Melee
Great-sword
Tank, Charging, Soaking up damage.
Adventureous
Leather-typed wings (Leather wings you can get wet and stuff, but are torn easier. Also, they're hell to heal, if they're scrapped enough, you risk losing flight forever.)
On a humanoid about 6 feet tall, the wings would be six feet each and twelve feet from tip to tip.
Dragon-humans stand to usually about 8+ feet. Using the ratio from the humoid, the wings would be eight foot each, sixteen feet from tip to tip.
The dragon part is Hide-carved Green.
Nine-foot tall in humanoid form, making wingspan 18 foot from tip to tip.
With the massive size, in humanoid form, the great sword can be weilded and used as a greatsword.
Character statistics:
Name: Vincent Alaphare
Age: 2508
Size: Nine feet tall when in human form, weighing about 400 pounds due to sheer size and muscle percentage. When in dragon form, standing to 48' tall from the ground to the tip of his snout if his neck were outstretched. The length of his body from tail to snout tip is roughly 90 feet.
Muscle build: (When in Human form.) That of a heavy knight who has honed his muscles for years, training under the most extreme of conditions.
Appearance:(When in Human form/Not in combat.)A basic pair of black jeans which were made specially for his heavy, muscular legs. His top is made of a stretchy material that fits specially around his muscles, ending in a V at his neck. His legs are fitted with a pair of steel-toed combat boots that come up around around his jeans for maybe about a foot or so, then stop. His eyes are a color of sandy brown, along with his hair which is mostly black, with streaks of sandy blonde thrown in at certain places.
Appearance:(When in dragon form.) Green scales cover his entire body, from snout to tail tip. In some places however, the scales are dark green, the others a very calm and gentle looking lime green. His eyes are a dark green in this form, still in that same reptilian slit.
Personality: A man who is very quiet, yet easily angered, and seems to fight for personal achievement more than anything else in this world. He keeps to himself, living alone with no recorded family or children, except for the few that he adopted when he found them abandoned, this is a hint at his soft side.
Strengths and Weaknesses
His strengths are his pure strength and ability to take a beating. His endurance is also great. His downfall is the fact that due to his size, he is somewhat slow, and very clumsy due to that size.
Equipment Statistics:
Weaponry:
Greatsword: 5-6ft blade, 2-3 inches thick, 1 1/2 ft cross guard for the hilt, a simple length of metal conncave facing the blace, so angling outwards. Maybe a sort of wavy look to the blade for aesthetic purpose, makes it look choppier. A foot or so hilt, enough for a hand and a half of his size to solidly grab it.
Dagger: A weapon of last resort for this man, just a small, average dagger with a curved blade to be used if his sword is broken or lost.
Armor:
Spiked armor plate: This form-fitting suit of full plate is made of a dark metal, though whether this color is natural or scorched by the countless flames of conquest is impossible to tell. Mighty, board plates cover the main vitals, where smaller plates move with the wearer to afford maximum mobility. This armor is spiked artistically and practically, on the elbows and knees, as well as the shoulder pauldrons. A combination of leather straps and softer undercovering cushion blows and keep the suit fitted snugly. This armor is nearly impossible to shear or dent, enhanced in and out magically. Furthermore, the metal of suit is resistant to fire attacks, and affords comfort in even the hottest of climates. Only the firey breath of a dragon or the roiling blood of mother earth can melt the protective coat.
Abilities:
Transform into dragon: By doing nothing for a total of four (two if in half dragon form) turns, Vincent is thereby allowed to transform himself into the Hide-carved green dragon form.
Restoration of the hide-carved: This ability is gained by the giving up of a dragon's services to a most powerful wizard. The wizard then inscribes small runes all over a few scales on the dragon's side, the runes act as restoration magic every few minutes, healing damage. In combat the effects work slower, and cause the dragon to take a moment to receive the effects. [Takes four turns after damage inflicted to restore. The components of the spell can be removed by either killing the dragon quickly, or ripping the rune encrusted scales from it's flesh.]
Cone of Acid:A spray of acid is shot from the dragon's outstretched jaws, covering a total area of sixty feet around. The acid will melt through most metals and armor, and if caught within that spray, good luck surviving. [After use, cannot be used for another four turns.] (Post-Trans.)
Half-dragon transformation: By charging for two turns, Vincent is able to throw himself into half-dragon form and enable himself a breath weapon in that form as well. The breath weapon in this form however is a line of acid instead of a cone, so it's a more direct attack.
Melee
Great-sword
Tank, Charging, Soaking up damage.
Adventureous
Leather-typed wings (Leather wings you can get wet and stuff, but are torn easier. Also, they're hell to heal, if they're scrapped enough, you risk losing flight forever.)
On a humanoid about 6 feet tall, the wings would be six feet each and twelve feet from tip to tip.
Dragon-humans stand to usually about 8+ feet. Using the ratio from the humoid, the wings would be eight foot each, sixteen feet from tip to tip.
The dragon part is Hide-carved Green.
Nine-foot tall in humanoid form, making wingspan 18 foot from tip to tip.
With the massive size, in humanoid form, the great sword can be weilded and used as a greatsword.
Character statistics:
Name: Vincent Alaphare
Age: 2508
Size: Nine feet tall when in human form, weighing about 400 pounds due to sheer size and muscle percentage. When in dragon form, standing to 48' tall from the ground to the tip of his snout if his neck were outstretched. The length of his body from tail to snout tip is roughly 90 feet.
Muscle build: (When in Human form.) That of a heavy knight who has honed his muscles for years, training under the most extreme of conditions.
Appearance:(When in Human form/Not in combat.)A basic pair of black jeans which were made specially for his heavy, muscular legs. His top is made of a stretchy material that fits specially around his muscles, ending in a V at his neck. His legs are fitted with a pair of steel-toed combat boots that come up around around his jeans for maybe about a foot or so, then stop. His eyes are a color of sandy brown, along with his hair which is mostly black, with streaks of sandy blonde thrown in at certain places.
Appearance:(When in dragon form.) Green scales cover his entire body, from snout to tail tip. In some places however, the scales are dark green, the others a very calm and gentle looking lime green. His eyes are a dark green in this form, still in that same reptilian slit.
Personality: A man who is very quiet, yet easily angered, and seems to fight for personal achievement more than anything else in this world. He keeps to himself, living alone with no recorded family or children, except for the few that he adopted when he found them abandoned, this is a hint at his soft side.
Strengths and Weaknesses
His strengths are his pure strength and ability to take a beating. His endurance is also great. His downfall is the fact that due to his size, he is somewhat slow, and very clumsy due to that size.
Equipment Statistics:
Weaponry:
Greatsword: 5-6ft blade, 2-3 inches thick, 1 1/2 ft cross guard for the hilt, a simple length of metal conncave facing the blace, so angling outwards. Maybe a sort of wavy look to the blade for aesthetic purpose, makes it look choppier. A foot or so hilt, enough for a hand and a half of his size to solidly grab it.
Dagger: A weapon of last resort for this man, just a small, average dagger with a curved blade to be used if his sword is broken or lost.
Armor:
Spiked armor plate: This form-fitting suit of full plate is made of a dark metal, though whether this color is natural or scorched by the countless flames of conquest is impossible to tell. Mighty, board plates cover the main vitals, where smaller plates move with the wearer to afford maximum mobility. This armor is spiked artistically and practically, on the elbows and knees, as well as the shoulder pauldrons. A combination of leather straps and softer undercovering cushion blows and keep the suit fitted snugly. This armor is nearly impossible to shear or dent, enhanced in and out magically. Furthermore, the metal of suit is resistant to fire attacks, and affords comfort in even the hottest of climates. Only the firey breath of a dragon or the roiling blood of mother earth can melt the protective coat.
Abilities:
Transform into dragon: By doing nothing for a total of four (two if in half dragon form) turns, Vincent is thereby allowed to transform himself into the Hide-carved green dragon form.
Restoration of the hide-carved: This ability is gained by the giving up of a dragon's services to a most powerful wizard. The wizard then inscribes small runes all over a few scales on the dragon's side, the runes act as restoration magic every few minutes, healing damage. In combat the effects work slower, and cause the dragon to take a moment to receive the effects. [Takes four turns after damage inflicted to restore. The components of the spell can be removed by either killing the dragon quickly, or ripping the rune encrusted scales from it's flesh.]
Cone of Acid:A spray of acid is shot from the dragon's outstretched jaws, covering a total area of sixty feet around. The acid will melt through most metals and armor, and if caught within that spray, good luck surviving. [After use, cannot be used for another four turns.] (Post-Trans.)
Half-dragon transformation: By charging for two turns, Vincent is able to throw himself into half-dragon form and enable himself a breath weapon in that form as well. The breath weapon in this form however is a line of acid instead of a cone, so it's a more direct attack.