History: In the mid 21st century the American government decided to take advantage of the rise of technology in the world. The greatest scientific minds in numerous fields from all over the world were commisioned to perform research for the American military. The commission was extended to design, and finally construction of a weapon. However, angry at agreeing to simple research and being used to make a weapon, the scientists fulfilled the bare minimum requirements set before them as far as the form of the weapon was concerned. In the end, they had created a robotic soldier, exceptional in all forms of combat, but what would inevitably be an embarassment to be put into military use. The people in charge of the project filed it as incomplete and the final product was placed in area 51, the storage facility for the most highly classified military failures; things that can not be decomissioned easily, or exposed to the open public as an attempted development.
Appearance (Mode 1): the SM2500 chasis of the Beta AI produced by the secred military "Master Project" is a humanoid robot. Powered by two seperate power sources, each fueled by the other's exhaust, in a system that original estimates slated to last upwards of 100 years without refuling. His main frame resembles a lean human male, with armor plating fitted over it, creating a more muscular appearance. Most of his face is made of a mercury based alloy, giving it maleability similar to human flesh, and his armor plating is a revolutionary super-dense alloy, impervious to everything its developers exposed it to. His head is perfectly smooth, but the plating on top of it gives a ridged appearance. His main processor and memory devices are in his head and his deactivation switch is behind a pannel on his back. His main chasis is a mat grey, while his armor has a perfect polished finish after being put in storage.
(Mode 2):The SM2500 chasis has two adaptational transformations. The first of which is almost identical to its default mode. The left arm is ejected from the shoulder, while a second arm contained within the robot's torso extends from the empty socket. The ejectable arm is then given a remote signal activating a compact mechanism that seperates the armor plating, and several plates from the main framework, shifting them into a Spork, approximately as tall as the robot, with an average thickness of one inch. To maintain the structural integrity of the weapon, the entire arm has to be constructed of the alloy that is only the exterior plating of both the right arm and self-contained left arm. Since the allooy is extremely dense, the removal of the arm reduces approxamately 250 pounds from the metric ton the full chasis weighs.
(Mode 3): The final transformation takes advantage of the power required to easily manuver the machine's heavy armor. Every piece of exterior plating is ejected from the main chasis, and the weapon gained in mode two is discarded. The lighter frame, equipped with the same power in its joints and limbs has manuverability and speed more than double that of its basic form. With no external armament, the final transformation rerouts power in its arm to overload the power conduits therein, making its hands red-hot, which when coupled with its unberdened frame increasing the potential force that can be put behind its searing blows. However because of the lowered defense, and primary method the third mode uses to attack, it is strictly a last-ditch effort. Even short time periods spent with the power overload in its arms can damage its systems, and extended periods will lead to irreparable damage in the moore sensitive servos in its hands and fingers, and eventually burnout of certain curcuits rendering the machine useless.
Personality: Overall a very...well, robotic, personality. However one requirement for the project was that the result be able to adapt to any personalities it was forced to work with, and while this is true, the Master AI shows a particular affinity for mimicking any humerous personalities around it, so the machine most easily becomes sarcastic, or comedic in its duties.
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The things that live in my head.
I have little ideas in my head. Many of them are fed by my overactive imagination and grow and take on a life of their own. Usually they die off after a while, but I'm getting kinda tired of that. Feel free to comment, it builds their character.
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Hackers always win.
Hackers always win.